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Tree.php
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<?php
namespace
Sabre\DAV
;
use
Sabre\HTTP\URLUtil
;
/**
* The tree object is responsible for basic tree operations.
*
* It allows for fetching nodes by path, facilitates deleting, copying and
* moving.
*
* @copyright Copyright (C) 2007-2015 fruux GmbH (https://fruux.com/).
* @author Evert Pot (http://evertpot.com/)
* @license http://sabre.io/license/ Modified BSD License
*/
class
Tree
{
/**
* The root node
*
* @var ICollection
*/
protected
$rootNode
;
/**
* This is the node cache. Accessed nodes are stored here.
* Arrays keys are path names, values are the actual nodes.
*
* @var array
*/
protected
$cache
=
[];
/**
* Creates the object
*
* This method expects the rootObject to be passed as a parameter
*
* @param ICollection $rootNode
*/
function
__construct
(
ICollection
$rootNode
)
{
$this
->
rootNode
=
$rootNode
;
}
/**
* Returns the INode object for the requested path
*
* @param string $path
* @return INode
*/
function
getNodeForPath
(
$path
)
{
$path
=
trim
(
$path
,
'/'
);
if
(
isset
(
$this
->
cache
[
$path
]))
return
$this
->
cache
[
$path
];
// Is it the root node?
if
(!
strlen
(
$path
))
{
return
$this
->
rootNode
;
}
// Attempting to fetch its parent
list
(
$parentName
,
$baseName
)
=
URLUtil
::
splitPath
(
$path
);
// If there was no parent, we must simply ask it from the root node.
if
(
$parentName
===
""
)
{
$node
=
$this
->
rootNode
->
getChild
(
$baseName
);
}
else
{
// Otherwise, we recursively grab the parent and ask him/her.
$parent
=
$this
->
getNodeForPath
(
$parentName
);
if
(!(
$parent
instanceof
ICollection
))
throw
new
Exception\NotFound
(
'Could not find node at path: '
.
$path
);
$node
=
$parent
->
getChild
(
$baseName
);
}
$this
->
cache
[
$path
]
=
$node
;
return
$node
;
}
/**
* This function allows you to check if a node exists.
*
* Implementors of this class should override this method to make
* it cheaper.
*
* @param string $path
* @return bool
*/
function
nodeExists
(
$path
)
{
try
{
// The root always exists
if
(
$path
===
''
)
return
true
;
list
(
$parent
,
$base
)
=
URLUtil
::
splitPath
(
$path
);
$parentNode
=
$this
->
getNodeForPath
(
$parent
);
if
(!
$parentNode
instanceof
ICollection
)
return
false
;
return
$parentNode
->
childExists
(
$base
);
}
catch
(
Exception\NotFound
$e
)
{
return
false
;
}
}
/**
* Copies a file from path to another
*
* @param string $sourcePath The source location
* @param string $destinationPath The full destination path
* @return void
*/
function
copy
(
$sourcePath
,
$destinationPath
)
{
$sourceNode
=
$this
->
getNodeForPath
(
$sourcePath
);
// grab the dirname and basename components
list
(
$destinationDir
,
$destinationName
)
=
URLUtil
::
splitPath
(
$destinationPath
);
$destinationParent
=
$this
->
getNodeForPath
(
$destinationDir
);
$this
->
copyNode
(
$sourceNode
,
$destinationParent
,
$destinationName
);
$this
->
markDirty
(
$destinationDir
);
}
/**
* Moves a file from one location to another
*
* @param string $sourcePath The path to the file which should be moved
* @param string $destinationPath The full destination path, so not just the destination parent node
* @return int
*/
function
move
(
$sourcePath
,
$destinationPath
)
{
list
(
$sourceDir
)
=
URLUtil
::
splitPath
(
$sourcePath
);
list
(
$destinationDir
,
$destinationName
)
=
URLUtil
::
splitPath
(
$destinationPath
);
if
(
$sourceDir
===
$destinationDir
)
{
// If this is a 'local' rename, it means we can just trigger a rename.
$sourceNode
=
$this
->
getNodeForPath
(
$sourcePath
);
$sourceNode
->
setName
(
$destinationName
);
}
else
{
$newParentNode
=
$this
->
getNodeForPath
(
$destinationDir
);
$moveSuccess
=
false
;
if
(
$newParentNode
instanceof
IMoveTarget
)
{
// The target collection may be able to handle the move
$sourceNode
=
$this
->
getNodeForPath
(
$sourcePath
);
$moveSuccess
=
$newParentNode
->
moveInto
(
$destinationName
,
$sourcePath
,
$sourceNode
);
}
if
(!
$moveSuccess
)
{
$this
->
copy
(
$sourcePath
,
$destinationPath
);
$this
->
getNodeForPath
(
$sourcePath
)->
delete
();
}
}
$this
->
markDirty
(
$sourceDir
);
$this
->
markDirty
(
$destinationDir
);
}
/**
* Deletes a node from the tree
*
* @param string $path
* @return void
*/
function
delete
(
$path
)
{
$node
=
$this
->
getNodeForPath
(
$path
);
$node
->
delete
();
list
(
$parent
)
=
URLUtil
::
splitPath
(
$path
);
$this
->
markDirty
(
$parent
);
}
/**
* Returns a list of childnodes for a given path.
*
* @param string $path
* @return array
*/
function
getChildren
(
$path
)
{
$node
=
$this
->
getNodeForPath
(
$path
);
$children
=
$node
->
getChildren
();
$basePath
=
trim
(
$path
,
'/'
)
.
'/'
;
foreach
(
$children
as
$child
)
{
$this
->
cache
[
$basePath
.
$child
->
getName
()]
=
$child
;
}
return
$children
;
}
/**
* This method is called with every tree update
*
* Examples of tree updates are:
* * node deletions
* * node creations
* * copy
* * move
* * renaming nodes
*
* If Tree classes implement a form of caching, this will allow
* them to make sure caches will be expired.
*
* If a path is passed, it is assumed that the entire subtree is dirty
*
* @param string $path
* @return void
*/
function
markDirty
(
$path
)
{
// We don't care enough about sub-paths
// flushing the entire cache
$path
=
trim
(
$path
,
'/'
);
foreach
(
$this
->
cache
as
$nodePath
=>
$node
)
{
if
(
$nodePath
==
$path
||
strpos
(
$nodePath
,
$path
.
'/'
)
===
0
)
unset
(
$this
->
cache
[
$nodePath
]);
}
}
/**
* This method tells the tree system to pre-fetch and cache a list of
* children of a single parent.
*
* There are a bunch of operations in the WebDAV stack that request many
* children (based on uris), and sometimes fetching many at once can
* optimize this.
*
* This method returns an array with the found nodes. It's keys are the
* original paths. The result may be out of order.
*
* @param array $paths List of nodes that must be fetched.
* @return array
*/
function
getMultipleNodes
(
$paths
)
{
// Finding common parents
$parents
=
[];
foreach
(
$paths
as
$path
)
{
list
(
$parent
,
$node
)
=
URLUtil
::
splitPath
(
$path
);
if
(!
isset
(
$parents
[
$parent
]))
{
$parents
[
$parent
]
=
[
$node
];
}
else
{
$parents
[
$parent
][]
=
$node
;
}
}
$result
=
[];
foreach
(
$parents
as
$parent
=>
$children
)
{
$parentNode
=
$this
->
getNodeForPath
(
$parent
);
if
(
$parentNode
instanceof
IMultiGet
)
{
foreach
(
$parentNode
->
getMultipleChildren
(
$children
)
as
$childNode
)
{
$fullPath
=
$parent
.
'/'
.
$childNode
->
getName
();
$result
[
$fullPath
]
=
$childNode
;
$this
->
cache
[
$fullPath
]
=
$childNode
;
}
}
else
{
foreach
(
$children
as
$child
)
{
$fullPath
=
$parent
.
'/'
.
$child
;
$result
[
$fullPath
]
=
$this
->
getNodeForPath
(
$fullPath
);
}
}
}
return
$result
;
}
/**
* copyNode
*
* @param INode $source
* @param ICollection $destinationParent
* @param string $destinationName
* @return void
*/
protected
function
copyNode
(
INode
$source
,
ICollection
$destinationParent
,
$destinationName
=
null
)
{
if
(!
$destinationName
)
$destinationName
=
$source
->
getName
();
if
(
$source
instanceof
IFile
)
{
$data
=
$source
->
get
();
// If the body was a string, we need to convert it to a stream
if
(
is_string
(
$data
))
{
$stream
=
fopen
(
'php://temp'
,
'r+'
);
fwrite
(
$stream
,
$data
);
rewind
(
$stream
);
$data
=
$stream
;
}
$destinationParent
->
createFile
(
$destinationName
,
$data
);
$destination
=
$destinationParent
->
getChild
(
$destinationName
);
}
elseif
(
$source
instanceof
ICollection
)
{
$destinationParent
->
createDirectory
(
$destinationName
);
$destination
=
$destinationParent
->
getChild
(
$destinationName
);
foreach
(
$source
->
getChildren
()
as
$child
)
{
$this
->
copyNode
(
$child
,
$destination
);
}
}
if
(
$source
instanceof
IProperties
&&
$destination
instanceof
IProperties
)
{
$props
=
$source
->
getProperties
([]);
$propPatch
=
new
PropPatch
(
$props
);
$destination
->
propPatch
(
$propPatch
);
$propPatch
->
commit
();
}
}
}
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